Performing Critique: Queer Video Games as Critical Method

dc.contributor.authorRivers, Joshua W.
dc.date.accessioned2022-09-12T11:26:27Z
dc.date.available2019-07-31T07:23:39Z
dc.date.available2022-09-12T11:26:27Z
dc.date.issued2019
dc.identifier.issn2366-4142
dc.identifier.urihttp://nbn-resolving.de/urn:nbn:de:hebis:26-opus-147686
dc.identifier.urihttps://jlupub.ub.uni-giessen.de//handle/jlupub/7669
dc.identifier.urihttp://dx.doi.org/10.22029/jlupub-7103
dc.language.isoende_DE
dc.rightsNamensnennung 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectvideo gamesde_DE
dc.subjectgamingde_DE
dc.subjectgame studiesde_DE
dc.subjectqueerde_DE
dc.subjectcritiquede_DE
dc.subject.ddcddc:300de_DE
dc.titlePerforming Critique: Queer Video Games as Critical Methodde_DE
dc.typearticlede_DE
dcterms.isPartOf2856008-5de_DE
local.affiliationGCSC International Graduate Centre for the Study of Culturede_DE
local.opus.fachgebietGießener Graduiertenzentrum Kulturwissenschaftende_DE
local.opus.id14768
local.opus.instituteInternational Graduate Centre for the Study of Culturede_DE
local.source.journaltitleOn_culture: the open journal for the study of culture
local.source.volume7

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