Where was this thing again? Evaluating methods to indicate remembered object positions in virtual reality

dc.contributor.authorSchuetz, Immo
dc.contributor.authorBaltaretu, Bianca R.
dc.contributor.authorFiehler, Katja
dc.date.accessioned2024-11-21T15:26:43Z
dc.date.available2024-11-21T15:26:43Z
dc.date.issued2024
dc.description.abstractA current focus in sensorimotor research is the study of human perception and action in increasingly naturalistic tasks and visual environments. This is further enabled by the recent commercial success of virtual reality (VR) technology, which allows for highly realistic but well-controlled three-dimensional (3D) scenes. VR enables a multitude of different ways to interact with virtual objects, but only rarely are such interaction techniques evaluated and compared before being selected for a sensorimotor experiment. Here, we compare different response techniques for a memory-guided action task, in which participants indicated the position of a previously seen 3D object in a VR scene: pointing, using a virtual laser pointer of short or unlimited length, and placing, either the target object itself or a generic reference cube. Response techniques differed in availability of 3D object cues and requirement to physically move to the remembered object position by walking. Object placement was the most accurate but slowest due to repeated repositioning. When placing objects, participants tended to match the original object's orientation. In contrast, the laser pointer was fastest but least accurate, with the short pointer showing a good speed–accuracy compromise. Our findings can help researchers in selecting appropriate methods when studying naturalistic visuomotor behavior in virtual environments.en
dc.description.sponsorshipDeutsche Forschungsgemeinschaft (DFG); ROR-ID:018mejw64
dc.identifier.urihttps://jlupub.ub.uni-giessen.de/handle/jlupub/19872
dc.identifier.urihttps://doi.org/10.22029/jlupub-19227
dc.language.isoen
dc.rightsNamensnennung 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject.ddcddc:150
dc.titleWhere was this thing again? Evaluating methods to indicate remembered object positions in virtual reality
dc.typearticle
local.affiliationFB 06 - Psychologie und Sportwissenschaft
local.projectFI 1567/6-1, TAO
local.source.articlenumber10
local.source.epage10
local.source.journaltitleJournal of vision
local.source.number7
local.source.spage1
local.source.urihttps://doi.org/10.1167/jov.24.7.10
local.source.volume24

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